Video Game Creator Quotes

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Video Game Creator Quotes

The sword master stepping onto the fighting floor knows he will be facing powerful opponents. Not the physical adversaries whom he will fight (though those indeed serve as stand-ins for the enemy). The real enemy is inside himself. The monk in meditation knows this. So does the yogi. So do the film editor and the video-game creator and the software writer.
— Steven Pressfield —

Failure. Never before has a thing gotten such a bad rap as failure. And why wouldn't it? It's failure. In a video game, failure means to fucking die, to drop into a pit of lava while the princess remains unsaved (oh, sexist video games, when will the lady plumber save the prince instead of the other way around?). You fail a class and it's like
*poop noise*
you failed, you're held back, time is wasted, money is lost, you suck, you stupid person. Hell with that. Failure is brilliant. Failure is how we learn. Every great success and every kick-ass creator is the product of a hundred failures, a thousand, some epic-big, some micro-tiny. We learn the right moves by taking the wrong turns. Failure should not drag you into the pits of personal despair but rather leave you empowered. Failure is an instructional manual written in scar tissue.

— Chuck Wendig

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